Solidity语法基础学习

十、实战项目(二):

3.项目实操:

ERC20 代币实战

①转账篇

总发行量函数

totalSupply() return(uint256)

·回传代币的发行总量

·使用状态变量uint256_totalSupply来储存

 

账户余额查询函数

Balance0f(address) returns(uint256)

·给定一个账户(address),回传该账户拥有的代币余额(uint256)

·使用mapping来储存:

  ·mapping(address => uint256) _balance;

 

转账函数

Transfer(address,uint256) returns(bool);

·呼叫者“msg.sender”,转移“amount”数量的代币给特定账户“to”

·成功时回传true,反之,回传false

·有些检查需要做:

  ·amount是否超过余额

  ·是否转移给address 0x0代表销毁的意思

 

转账事件

event Transfer(

    address indexed from,

    address indexed to,

    uint256 value,

);

·当发生代币转移时,必须触发此事件,即使转移的数量为“0”也是

 

②授权篇

授权余额查询函数

allowance(address owner,address spender) returns(uint256);

·给定两个账户(address),回传“owner”授权给“spender”的额度(uint256)

·使用mapping来储存:

  ·mapping(address =>

    ·mapping(address => uint256) _allowance;

注:mapping查询节省燃料

 

授权函数

approve(address spender,uint256 amount) returns(bool);

·呼叫者“msg.sender”,授权“amount”数量的代币额度给第三方账户“spender”

·成功时回传true,反之,回传false

 

授权事件

event Approval(

    address indexed owner,

    address indexed spender,

    uint256 value,

);

 

·当授权额度时,必须触发此事件,即使数量为“0”也要触发

 

③花别人的钱

从第三方账户转账的函数

transferFrom(address from,address to,uint256 amount);

·呼叫者(msg.sender)从代币持有者(from)转账给接收者(to)“amount”数量的代币

·其中:

  ·需检查呼叫者是否拥有足够的额度可用

  ·转账时要检查持有者是否足够的余额

  ·转账时需要同时减少额度

4.补充概念:

ERC20代币实战

元资料(metadata)

铸造(mint)与销毁(burn)篇

ERC20 Meta接口

Interface IERCMetadata{……}

interface IERC20Metadata{
    function name() public view returns(string memory);
    function symbol() public view returns(string memory);
    function decimals() public view returns(uint8); 
}

 

代币名称

function name() public view returns(string memory);

·回传一个字符,代表这个代币的名称

·储存是以string来保存

·通常在constructor的时候就给定

 

代币的简称/缩写/象征

function symbol() public view returns(string memory);

·回传一个字符串,代表这个代币的简称

  ·Ethereum(name)→ETH(symbol)

  ·Apple(name)→AAPL(symbol)

·储存时以string来保存

·通常在constructor的时候就给定

 

代币小数点位置

function decimals() public view returns(uint8);

·回传一个uint8,代表这个代币的小数点位置

·这个函数只用来显示用

  ·decimals=3,则balance=1234,在显示为1.234

·基本上代币都会把decimals设定为18

  ·这是因为最开始就是设计的18,后来因为人类天性,能抄就抄

  ·1ether=1018wei

  ·1token=1018uint => decimals=18

 

ERC20辅助函数

铸造(mint)与销毁(burn)

interface IERC20{
    function mint(address account,uin256 amount);
    function burn(address account,uint256 amount);
}

 

铸造新代币

function mint(address account,uint256 amount);

·铸造,即“无中生有”

·只有合约拥有者或者特殊权限的人才能呼叫

·他同时也是一种转账,由address 0x0转到目标账号(account)

·由于是转账,因此也要触发“Transfer”事件

 

销毁代币

function burn(address account,uint256 account);

·销毁,即“回归虚无”

·可以根据使用情况决定谁可以呼叫

  ·若只有合约拥有者可以呼叫,则通常会有account参数,用来销毁特定人的代币

  ·若任何人都可以呼叫,则不会有account参数,用来销毁特定人的代币

  ·若任何人都可以呼叫,则不会有account参数,主要目的是请求呼叫者(msg.sender)销毁自己的代币同时也是一种转账,由account/msg.sender转到address 0x0

·由于是转账,因此也要触发“Transfer”事件

 

Example:示例代码

 

//SPDX-License-Identifier:MIT
pragma solidity ^0.8.17;

interface IERC20 {
    event Transfer(address indexed from, address indexed to, uint256 value);
    event Approval(address indexed owner,address indexed spender, uint256 value);

    function totalSupply() external view returns (uint256);

    function balance0f(address account) external view returns (uint256);
    function allowance(address owner,address spender) external view returns (uint256);

    function approve(address spender, uint256 amount) external returns (bool);
    function transfer(address to, uint amount) external returns (bool);
    function trnasferFrom(address from, address to, uint256 amount) external returns (bool);
}

contract ERC20 is IERC20 {
    uint _totalSupply;//定义一个数
    mapping(address => uint256) _balance;//定义了一个账号
    mapping(address => mapping(address => uint256)) _allowance;
    //查询授权额度
    function allowance(address owner, address spender) public view returns (uint256) {
        return _allowance[owner][spender];//返回自己和第三方
    }

    function _approve(address owner, address spender, uint256 amount) internal {
        _allowance[owner][spender] = amount;
        emit Approval(owner, spender, amount);
    }

    //授权
    function approve(address spender, uint256 amount) public returns (bool) {
        _approve(msg.sender, spender, amount);
        return true;
    }

    //发行代币,启动最初代币
    constructor () {
        _balance[msg.sender] = 10000;
        _totalSupply = 10000;
    }

    function totalSupply() public view returns (uint256) {
        //回传总发行量
        return _totalSupply;
    }

    function balance0f(address account) public view returns (uint256) {
        //回传查询余额
        return _balance[account];
    }

    function _transfer(address from, address to, uint256 amount) internal {
        uint256 myBalance = _balance[from];
        require(myBalance >= amount,"No money to transfer!");//已经没钱转账了
        require(to != address(0),"Transfer to address 0");//不准转账到地址0
        _balance[from] = myBalance - amount;//我的账户总额计算
        _balance[to] = _balance[to] + amount;//你的账户怎么计算
        emit Transfer(from, to, amount);
    }
    
    //实现转账功能
    function transfer(address to, uint256 amount) public returns (bool) {
        _transfer(msg.sender, to , amount);
        return true;
    }

    //检查额度花人家的钱
    function trnasferFrom(address from, address to, uint256 amount) external returns (bool) {
        uint256 myAllowance = _allowance[from] [msg.sender]; 
        require(myAllowance >= amount,"ERROR:myAllowance < amount"); //我们允许的额度是否小于了他花的额度

        _approve(from, msg.sender, myAllowance - amount);//花去以后是否允许的额度有减少
        _transfer(from, to, amount);
        //检查花销是否从原来账户转移到被授权者账户
        return true;
    }
}